Monster Hunter NOWBuild Browser

Season, event & dates
216 builds · 14 weapon types · G10-Lv5 stats · official EN skill names · works offline
Season 11: Ashes of Ignition · Wave 2 · wave from Oct 19 2026 09:00 LOCAL · data last updated 2026-10-28 21:23
EVENT Halloween 2026 · Part I Oct 26 2026 9:00am → Nov 2 2026 8:59am · Part II Nov 2 2026 9:00am → Nov 8 2026 11:59pm LOCAL time · The Jack-o’-Head returns with new skills — "Partbreaker (Halloween), Advanced Partbreaker, and Pursuit" · Partbreaker (Halloween) "increases part damage accumulated on breakable parts by 5%" and the effect is multiplied by 10 during the event, so +50% part damage from the head alone · that multiplier "applies only to Partbreaker (Halloween), not the regular Partbreaker skill", and Advanced Partbreaker still needs plain Partbreaker Lv5+ — which the other four slots can reach on their own with Banbaro Mail, Diablos Vambraces, Espinas Bowels and Tigrex Greaves (1+1+1+2), leaving all four driftslots free and bringing Pursuit 2 · Advanced Partbreaker is now in the client database: two levels, +20% / +40% part damage — the first published figure for it · the Jack-o’-Head itself is not in the published armour table, and its skill levels and driftslots are not stated, so no set here places it · it must be worn as armour, not as layered equipment · part-break rewards are doubled for the whole event · Skullwhistle, Cawscythe and Squawkscythe join the featured defense weapons for Wave 2 · Scarecrow Legs (Premium Quest) gives Critical Ferocity Lv2 with 1 driftslot · forging and upgrade material costs are reduced until Nov 15 · the next Base Defense is Riftcharged Zinogre, Nov 16–22
Dates are as of the build stamp above — a window that has passed since then simply means this copy predates it.
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what is on/off-thesis?

Every build on these sheets declares a thesis — its damage plan — in its armour header: “ice element set”, “the RAW damage set”, “Combo Master is armour-only, so the set buys it”. The thesis decides which skill families matter for that build, plus the weapon's own element or status.

Each of the 5 armour slots is then judged against that build's own thesis, never against a global best-list:

  • on-thesis — the piece contributes to the plan.
  • off-thesis — it does not.

Off-thesis is not automatically a mistake. A piece is sometimes the only source of a skill the thesis needs, so whatever else it carries comes along unavoidably. Where that is the case the build says so.

A weapon skill marked off-thesis is the weapon's innate skill not being part of the plan — a free extra, not a flaw. It is listed separately so it is never double-counted in the skill totals.

Open any build and, where it has off-thesis slots, a panel titled “Slots that don't serve this build's own goal” names the slot and the piece, the skills that miss the thesis, anything already capped (extra levels there do nothing), and the farmable pieces that would serve it instead — or says plainly that no better farmable option exists in that slot.

The Review filter beside this box splits the builds on exactly this: Has off-thesis slot versus All slots on-thesis. Neither is a verdict on build quality — a build with an unavoidable rider can easily beat one with five tidy slots.

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